Website powered by
Milan Stankovic
Milan Stankovic
3D Artist
Smederevo, Serbia


I have been doing CG for quite some time, using various software for that purpose. Currently focusing on design visualization, video editing and animation, but as time goes by, try to learn as much as I can to create different examples in order to bypass monotony.


Information Technology School – ITS
The Computer Multimedia academic program

/// AWARDS ///

CGArena Excellence Award
CGSociety Featured Award
Blender Artist Gallery
Dope Recognition Award
3D Picture of the day
Yafaray contest - Amazing Architecture 2011


Art Of Blender: Volume I Book
Blender art magazine
Arttech sveske magazine
CGArena - Top 10 Arch-Viz Tutorials/Makings


3D ModelingEnvironment Design3D VisualizationEnvironment Modeling

Software proficiency

3ds Max
3ds Max
Forest Pack
Forest Pack


  • Video editor - IT Department at HBIS GROUP Serbia Iron & Steel d.o.o.
    Smederevo, Serbia
    May 2002 - Present

  • Mars scifi illustration at Marcio Tex - Hard science fiction writer
    Rio de Janeiro, Brazil
    January 2018 - February 2018

    Responsible for complete process on creating several illustrations for Consortia (book one)

  • Griffin’s Studio VR at Bound Press
    Santa Monica, CA
    December 2014 - April 2015

    Responsible for creating VR experience

  • Wires for empathy open movie project (Tube open project) at URCHN
    Northampton, Massachusetts
    February 2013 - June 2013

    Responsible for 3d modeling (modifying train station scene)

  • 3D Modeling at Unique 8 Design Studio
    Perth, Australia
    September 2012 - December 2012

    Responsible for 3d modeling construction machinery

  • 3D Environments and Textures creation at Eipix
    Novi Sad, Serbia
    April 2012 - June 2012

    Worked as a 3d modeler and texture artist, on Hidden Object Puzzle Game - Off the Record: Linden Shades Collector’s Edition.

  • Ethno village "Salas" at Donja Tramosnica ( Bosnia and Hercegovina ) at Projektni biro "Profil"
    Novi Beograd, Serbia
    May 2011 - July 2011

    Responsible for entire process (3d modeling, texturing, lighting, rendering)

  • 3D Modeling and texturing at Suite Imagery, LLC
    Kenosha, Wisconsin
    March 2010 - June 2010

    3D Modeling, texturing and fluid simulation for sewer system animation for public works - MMSD

  • Interior design at Zen By Design
    Scottsdale, Arizona, USA
    February 2009 - November 2009

    Responsible for creating an architectural interior scenes.